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Terra Blog

12.06.08

Synergy in Arena, The Building Block

"Synergy – “The interaction of two or more agents or forces so that their combined effect is greater than the sum of their individual effects.” This is the dictionary definition of what synergy is. Basically, the combination of two classes together brings a lot more to the table than just two of the same classes paired together. Synergy in arena has been developed through the first couple of seasons, and several combinations have been found to work very well together. This article will look over some of the more popular synergies that exist, along with explaining what creates great synergy, and how it’s used in all brackets. Synergy has been a huge force in many aspects of plenty of games, and WoW is no exception. In PvE, groups are set up together to gain the most beneficial advantage to help accomplish a goal. This can include: placing a Shadow Priest in Mage groups to replenish their Mana, putting an Enhancement Shaman in a Rogue/Warrior group to enhance DPS, or placing a Restoration Druid in the main tank’s group to provide additional healing. With the arena scene, this idea of synergy was brought up once again to make a dominate team — whether it be in the 2v2, 3v3 or 5v5 brackets. Experiments were done early on in season 1, with many make-ups to test how they would work. As time went on, answers became clear, and some combinations either grew more popular or fell completely off the map. Synergy does not have to exist between the entire group; it can only exist between a couple of the players, if need be. In 2v2, of course, synergy has to exist to be successful, because there are only two of you to defeat the opponents. A good example of a 2v2 combination with synergy is Paladin/Warrior or Druid/Warlock.
An example of a group with little to no synergy would be Shaman/Mage or Spriest/Paladin. Then, there is the 3v3 bracket, where only two of the classes could have a good synergy, but the 3rd becomes a peripheral to this synergy. Obviously, it would be better to possess a complete group that has great synergy all throughout. But, as the amount of classes goes up, so does the difficulty of synergism. And, then, there is the 5v5 bracket, which may consist of two pairs of synergy classes with an odd one out, or so on. The 2v2 bracket has been found to have been called unfair for certain make-ups, and the balance in it just is not the same as it is in the 5v5 or 3v3 bracket, even. This statement is said because of the synergy some combinations of classes bring to the table. A popular 2v2 combination that synergizes well is the Paladin/Warrior team. The first obvious reason to why these two work so well together is the fact that they both wear plate armor, the highest melee resistance in the game. Plate armor, however, does not matter against caster damage, but this is where survivability and outlasting ability comes into play between the two. The Paladin class has always been known to have the best ability to outlast others as a healer in the game. When that’s combined with the best out-lasting DPS in the game (Warrior), the strongpoint of this combination becomes very apparent. The Rage a Warrior has allows them to stay in the game the whole time and prevent others from drinking, while they do not have to drink themselves. wow gold Because of the great outlasting ability a paladin has, as well, several make-ups will try to focus on the Paladin instead, and CC the Warrior.
This, however, can be countered easily with a quick Dispel from the Paladin. It also helps that Warrior will be, basically, immune to fear 75% of the battle. wow gold If the opposing team tries to CC the Paladin instead and kill the Warrior, the Warrior can switch to a shield, increasing his armor even more against melee classes, and can shield reflect against huge nukes to prevent being killed. Blessing of Freedom is also a Warriors best friend against snare effects, and can prevent him from being kited. When it comes down to it, the combined outlasting ability these two classes have, along with being able to survive if another gets CC’d, brings a great synergy between the two. wow power leveling If you look at the combination of Paladin/Rogue, you will notice various flaws. This includes the leather armor for Rogues, and the fact they have to rely on long Cooldowns to survive in dire situations. This is just an example, but it shows that a Warrior makes a much better partner for the Paladin. " "Although I was supposed to follow up with this article a lot sooner, things have been hectic with the site and work. mp3 players We do have some very exciting features coming out next week, so make sure to check back! To start things off from where we had left off, we ended the last article with different methods of dealing with Rogue’s hardest match, the Warrior. Although we have covered how to deal with the Warriors, it is still a must to understand how different each fight can be upon change of their healing partner. The order of difficulty from easiest to hardest for Rogue & Holy Priest goes: Priest, Shaman, Paladin and Druid. Some might find Shaman paired with Warrior to be the hardest, but this is mostly due to gear issues. wow gold To withstand the bursts from Windfury procs — which leads to a ton of Rag — it is a must that the Priest and Rogue both are quite durable in the Resilience department. Now, let’s take a look at what each healer can do with a Warrior in 2v2. Priest & Warrior – Priests are very offensive healers to classes with Mana. Having both a nice CC (Fear) and Mana Burn makes them very hard to deal with for other healers. wow gold By also having instant heals and PW: Shield, Priests can easily keep a Warrior up against a Rogue, without having to stand still and heal for a long time.

RELATED LINKS:

http://wowhunterzone.canalblog.com/
http://wowhunterzone.over-blog.com/
http://blogs.grab.com/wowhunterzone
http://www.blogigo.de/Makepeace
http://makepeace.fyfz.cn/blog/makepeace/
http://www.perfspot.com/blogs/myblogs.asp

  • criado por  heiweimianbao criado por heiweimianbao
  • Postado em 08:27:42
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